Real-time and Object-based Video Streaming Techniques with Application to Communication System
K. S. Thakare · 2011
This is a component based system which allows the multiple users (clients) to communicate through video, audio and text on C2C and B2C websites. There is no component available in Market/Inter network which provides video, audio & text communication between clients without installing any 3rd party application on the client computer. This implementation will provide this component which can be used for the communication. Our goal is to enhance video-conferencing features. It proposes a real-time and object based video streaming techniques which can be deployed in telepresence environments. The streaming characteristics of real-time and object based video sequences are investigated under various system and networking conditions. Our video pipeline uses streams samples as basic primitives and is fully integrated with a communication framework handling acknowledgment information for reliable network transmissions and application control data. The video reconstruction process dynamically adapts to processing and networking bottlenecks. Our results show that a reliable transmission of our frame-based streaming leads to the best performance in terms of bandwidth. This implementation definitely will be the future video conferencing for effective communication. Also it reduces the cost and hence benefits to the society.