VIRTUAL REALITY GAME CONTROLLED WITH USER'S HEAD AND BODY MOVEMENT DETECTION USING SMARTPHONE SENSORS
Herman Tolle, Aryo Pinandito, Eriq Muhammad, Julie A. Adams, Kohei Arai · 2015
This paper proposes methods for detecting user’s body and head movement using accelerometer and gyroscope to control the natural visualization of the 3D game object in smartphone platforms. A virtual reality (VR) game has implemented on smartphone to demonstrate the new controlling system. The user can control the visualization of the 3D VR displayed in a new head-mounted displayed (HMD) like Google Cardboard by moving user’s head, walking and rotating. The pattern of real-time data gathering from the accelerometer and gyroscope inside a smartphone is recognized to determine user’s movement for controlling the visualization of VR game object. Our method success to implement on a virtual reality labyrinth game while the user had to find the way on the labyrinth game by walking, rotating and moving the head to control the game visualization.