Tracking techniques for automotive virtual reality
Björn Blissing · 2016
This publication is a review of available technologies for tracking the user in virtual reality systems. Tracking the user location is important for generating views that adapts to the user’s movements.This review begins with the basic terms used in virtual reality in general. Followed by the important characteristics for tracking equipment. This is followed by a chapter on the fundamental algorithms used for position calculations. Then the most common technologies with their advantages and disadvantages are presented. The text conclude with how these technologies are used in automotive virtual reality.