A low-cost, variable, interactive surface for mixed-reality tabletop games
Martin Fischbach, Hendrik Striepe, Marc Erich Latoschik, Birgit Lugrin · 2016
This paper introduces an interactive surface concept for Mixed Reality (MR) tabletop games that combines a variable (LCD and/or projection) screen configuration with the detection of finger touches, in-air gestures, and tangibles. It is low-cost and minimally requires an ordinary table, a TV screen, and a Kinect v2 sensor. Existing applications can easily be connected by being compliant to standards. The concept is intended to foster further research on collaborative tabletop situations, not limited to games, but also including learning, meetings, and social interaction.