Hardware Fundamentals — Part I

The MIT Press eBooks · 2013

This chapter contains sections titled: 3.1 Introduction, 3.2 Hardware Architectures for State Machines, 3.3 Fundamental Design Technique for Moore Machines, 3.4 Fundamental Design Technique for Mealy Machines, 3.5 Moore versus Mealy Time behavior, 3.6 State Machine Categories, 3.7 State-Encoding Options, 3.8 The Need for Reset, 3.9 Safe State Machines, 3.10 Capturing the First Bit, 3.11 Storing the Final Result, 3.12 Multimachine Designs, 3.13 State Machines for Datapath Control, 3.14 Exercises

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