Principles in Call Software Desing and Implementation
Ana Gimeno Sanz · LA Referencia (Red Federada de Repositorios Institucionales de Publicaciones Científicas) · 2002
This paper discusses a number of principles to bear in mind when designing and iinpleinenting inultiinedia language leaming inaterials.Issues such as personnel and tools are briefly looked at.The general programme design principles referred to are based on courseware features such as log-on, menus and hierarchy, reference materials, utilities, student recording devices, feedback, progress reports and exercises.A general overview is given on the teinplate approach to designing and creating a multimedia CALL package.Throughout the paper exainples are given from the author's own experience in multimedia development for language learning purposes.