Teaching Note—Teaching Student Interviewing Competencies Through Second Life

Cynthia Tandy, Robert F. Vernon, Darlene Lynch · Journal of Social Work Education · 2016

A prototype standardized client was created and programmed to respond to students in the 3D virtual world of Second Life. This automaton, called a chatbot, was repeatedly interviewed by beginning MSW students in a practice course as a learning exercise. Initial results were positive and suggest the use of simulated clients in virtual worlds as learning objects is worth further development and evaluation.

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