Source Code and Formal Analysis: A Hermeneutic Reading of Passage
Ea Christina Willumsen · 2016
White-box analysis of video games is not an integrated part of the formal analysis. Rather, few scholars have investigated how an analysis of the source code can inform a hermeneutic reading of the game. In this paper I will present a reading of the source code of Passage (Rohrer, 2007), argue for why a focus on authorial intention is unnecessary when investigating the symbolism and metaphors of a game, and illustrate how the white- box analysis can inform the formal analysis of the executed game. Finally, I shall discuss how the source code relates to the game as a ‘work’, and how it can be used for studies of symbolism and metaphors. Thus I will conclude that it is indeed a valuable method for game studies, albeit needing more studies on the textual relation between executed game and source code.