EVO-PARK

Stefano De Luca, Eugenia Benelli, Francesco Altarocca, Dario Dussoni · IGI Global eBooks · 2009

Designing good and sound architectural projects is a hard job. Generally these kinds of projects involve many stakeholders, everyone with his/her own aims, and designing activities could be very difficult to face. We can make this process easier using an “autonomous genetic design facilitator” and “collective subjective designer” to realize projects that meet needs of every part involved in. The chapter describes a methodology we suggest as a process of urban parks design. This methodology can be adapted to other situations considering many variables (and consequently a huge amount of possible solutions) and many specific needs to satisfy.

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