Computer vision for human modelling and analysis: position statement at HUMANS 2000
Adrian Hilton · 2003
This report summarises the author's views and ex- perience on the application of computer vision technology for the modelling and analysis of people. The author conducted re- search which led to the first commercial booth system for cap- turing animated models of people for applications in games, multimedia and virtual reality. This research is ongoing with the aim of developing studio capture technology to enable photo-realistic capture of a person's shape, appearance and movement for broadcast production.