Graph Searching Games

Stephan Kreutzer · Cambridge University Press eBooks · 2011

This chapter provides an introduction to graph searching games, a form of one- or two-player games on graphs that have been studied intensively in algorithmic graph theory. The unifying idea of graph searching games is that a number of searchers wants to find a fugitive on an arena defined by a graph or hypergraph. Depending on the precise definition of moves allowed for the searchers and the fugitive and on the type of graph the game is played on, this yields a huge variety of graph searching games. The objective of this chapter is to introduce and motivate the main concepts studied in graph searching and to demonstrate some of the central ideas developed in this area. Introduction Graph searching games are a form of two-player games where one player, the Searcher or Cop , tries to catch a Fugitive or Robber . The study of graph searching games dates back to the dawn of mankind: running after one another or after an animal has been one of the earliest activities of mankind and surely our hunter-gatherer ancestors thought about ways of optimising their search strategies to maximise their success.

Read the paper · More papers on PaperTik