A fast, space-efficient average-case algorithm for the 'Greedy' Triangulation of a point set, and a proof that the Greedy Triangulation is not approximately optimal
Glenn K. Manacher, A. L. Zobrist · Allerton Conference on Communication, Control, and Computing · 1979
The paper addresses the problem of how to find the Greedy Triangulation (GT) efficiently in the average case. It is noted that the problem is open whether there exists an efficient approximation algorithm to the Optimum Triangulation. It is first shown how in the worst case, the GT may be obtained in time O(n to the 3) and space O(n). Attention is then given to how the algorithm may be slightly modified to produce a time O(n to the 2), space O(n) solution in the average case. Finally, it is mentioned that Gilbert has found a worst case solution using totally different techniques that require space O(n to the 2) and time O(n to the 2 log n).