Technologies Integration of Immersive Virtual Reality on Smartphones with Real-Time Motion Capture

Marlon Dantas Braga, Guilherme Lúcio Abelha Mota, Rosa Maria E. Moreira da Costa · 2016

This paper aims at presenting the integration of technologies used to improve the experience of immersion in virtual reality applications with affordable devices. The application explored the Kinect motion capture and the Smartphone sensors. Also, it used an intermediary computer and a virtual reality cardboard with a Smartphone. The application provided the interaction and the avatar control through natural body movements. The technologies integration has sufficient accuracy to recognize movements from user's thorax, arms and legs.

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