Low Cost Motion Capture
Robert Budiman, Mohammed Bennamoun, Du Q. Huynh · UWA Profiles and Research Repository (University of Western Australia) · 2005
Traditionally, computer animation techniques were used to create movements of an object. Unfortunately, these techniques require much human intervention to work out the different joint angles for each movement. Not only is the task a very time-consuming one, the movements created are often not realistic either. Modern motion capture techniques overcome those problems by capturing the actual movements of a performer (e.g. human being) from the detected positions or angles of the sensors or optical markers on the subject. Despite their advantages, motion capture has always been considered to be an expensive technology. In this paper, we describe a low cost motion capture system that uses two low cost webcams. We also demonstrate our experimental results of 3D reconstruction of the lower body part of a human subject.