Innovation Education Enabled Through A Collaborative Virtual Reality Learning Environment
Gísli Þorsteinsson, Tom Page, Miika Lehtonen, joong gyu ha · i-manager’s Journal on Educational Psychology · 2006
This article provides a descriptive account of the development of an approach to the support of design and technology education with 3D Virtual Reality (VR) technologies on an open and distance learning basis. This work promotes an understanding of the implications and possibilities of advanced virtual learning technologies in education for teachers, learners and educational decision- makers. Furthermore, this work aims to ensure that theoretical and pedagogical considerations are given weight in the development of integrated Information and Communication Technology (ICT)-based learning services, while considering innovative and improved methods of educational use of integrated learning technology (ILT) for technology education.