The quest for the ray tracing API

A. Keller, Ingo Wald, Takahiro Harada, D. Kozlov, Ralf Karrenberg, L. Peterson, T. Hector · 2016

Ray tracing has become commodity in rendering and first ray tracing hardware emerges. Hence, the quest for an API is on. The course reviews current efforts and abstractions, especially the interaction of rasterization and ray tracing, cross platform challenges, realtime constraints, and enabling applications beyond image synthesis.

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