Haunted house

Rossana Santos, Nuno M. R. Correia · 2015

This paper presents Haunted House, a game where a mobile device projects the interior of a virtual haunted house over a room. The users explore the house discovering its secrets. Pico projectors are becoming popular and smartphones are starting to be designed with this functionality. When projecting we can overcome many problems of the mobile device small display, giving room to new and more interesting applications. Even when a mobile device does not have the projecting functionality, it is possible to attach a pico-projector to it. By having this technology available for everybody with a smartphone, new forms of interaction will emerge. We aim at exploring the use of pico-projectors to create interactive experiences by using an infrastructure, adaptable to a space that uses existing video camera networks to support these experiences. We intend to develop new forms of interaction and social experiences using mobile devices and pico-projectors.

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