Design and Implementation of Tanks War Game Based on the Android Platform

Biqing Li, Wenya Lai, Chongjun Yang, Shiyong Zheng · 2016

This paper mainly introduces the design ideas and realization process of the game.The design draw the background of all the objects at the begin of the game.In the thread when the main program was running, the frame refresh will be at certain frequency with double buffering technology to screen redraw and reflect the state of the entire game in real-time.Tanks controlled by users run in the main thread, move along with the refresh frequency of the screen.Tanks will be initialized when the game starts and then drawn on top of the map.The design mainly allows tanks to move and shot shells intelligently, destroy the function of the others,and meets the needs of users.

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