Exploiting graphics hardware for haptic authoring.

Minho Kim, Sukitti Punak, Juan Carlos Cendan, Sergei N. Kurenov, Jörg Peters · PubMed · 2006

Real-time, plausible visual and haptic feedback of deformable objects without shape artifacts is important in surgical simulation environments to avoid distracting the user. We propose to leverage highly parallel stream processing, available on the newest generation graphics cards, to increase the level of both visual and haptic fidelity. We implemented this as part of the University of Florida's haptic surgical authoring kit.

Read the paper · More papers on PaperTik