21‐2: Exploring 3D Interactive Performance Animation for VR/AR Applications Using Low‐cost Motion Capture
Yifan Peng, Su Chen, Wolfgang Heidrich · SID Symposium Digest of Technical Papers · 2016
In VR/AR design scenarios, high‐functionality with versatile interaction is expected. This paper presents and evaluates a robust 3D interactive approach for creating performance animation using a low‐cost motion capture device. Our approach effectively combines hand motion capture, interactive locomotion control, and user‐editing animation editing, providing design inspiration for various consumer‐level VR/AR applications.