Interaction Pattern Categories - Pragmatic Engineering of Knowledge-Based Systems.

Martina Freiberg, Joachim Baumeister, Frank Puppe · 2010

Abstract. The application of knowledge-based consultation- and documentation systems is, apart from large industrial projects, often also beneficial for small to mid-sized enterprises. Yet, their design and implementation still is a tedious and costly task. We motivate, that customized UI and interaction patterns constitute a pragmatic technique for supporting especially requirements engineering, and thus are capable of considerably promoting real-world projects. In this paper, we introduce abstract categories—Guided-, Adaptive-, and Autonomous Entry— for classifying tailored patterns for knowledge-based systems. Further, we discuss their role in an overall approach extending the Agile Process Model and resulting benefits.

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