An Implementation of Non-Uniform Shuffle for Secure Multi-Party Computation
Akihiro Nishimura, Yu‐ichi Hayashi, Takaaki Mizuki, Hideaki Sone · 2016
Card-based cryptographic protocols provide secure multi-party computation using a deck of physical cards. The most important primitive of those protocols is the shuffling operation, and most known protocols rely on uniform shuffles (such as the random cut and random bisection cut) in which each possible outcome is equally likely. However, several protocols with non-uniform shuffles have recently been proposed by Koch et al. Compared to other protocols, their protocols require fewer cards to securely produce a hidden AND value, although implementation of the non-uniform shuffle appearing in their protocols remains an open problem. This paper presents a secure implementation of their non-uniform shuffle. To implement the shuffle, we utilize physical cases that can store piles of cards, such as boxes and envelopes. Therefore, humans are able to perform the non-uniform shuffle using these everyday objects.