A method for rendering and editing multispectral computer graphics
Masaru Tsuchida, Hiroyuki Arai, Toshio Uchiyama, Masahiro Yamaguchi, Hideaki Haneishi, Nagaaki Ohyama · Conference on Colour in Graphics Imaging and Vision · 2006
We described a method of CG rendering that uses spectral reflectance and multispectral data obtained using different types of measurement systems. This method can be used to synthesize CG and live-action pictures with different numbers of bands. We experimentally created a short movie using multispectral CG and live-action pictures and demonstrated that we can generate natural and accurate color images.