Urmus - An Environment For Mobile Instrument Design And Performance

Georg Essl · 2010

UrMus is a multi-layered environment intended to support interface design, interaction design, interactive music per-formance and live patching on multi-touch mobile devices. Its design is based on suggestions from the HCI community for design for multiple target audiences and design for cre-ativity. In addition UrMus is intended to be an environment for use directly on mobile devices and was not designed with legacy assumptions taken over from desktop computing. Ur-Mus offers multiple component which all are replacable and offer ways to control computational cost, easy of program-ming and design as well as separation of representation and function. Ultimately UrMus tries to stay as flexible and in-dependent from any particular design choice as possible and rather is an environment where mobile interaction design becomes possible. 1.

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