THE NLN-PLAYER: A SYSTEM FOR NONLINEAR MUSIC IN GAMES

Than van Nispen tot Pannerden, Sander Huiberts, Sebastiaan Donders, Stan Koch · University of Michigan Library Repository · 2011

Interactive music, in e.g.video games, often tends to be complex both in the creative and the technological part.Video games, that have any interactivity connected to the music, often have simplistic music and music technology.The sounding results vary greatly in quality, both in musical aesthetics and in interactive meaningfulness.One of the interactive music strategies available is horizontal re-sequencing.In this paper experiences with a simple nonlinear music player (the nln-player), using this strategy, are being presented.

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