Strategies in Dialogues: A Game-Theoretic Approach

Magdalena Kacprzak, Marcin Dziubiński, Katarzyna Budzyńska · Frontiers in artificial intelligence and applications · 2014

The aim of the paper is to propose a game-theoretic description of strategies available to players in dialogues. We show how existing dialogical systems can be formalized as Nash-style games, and how the game-theoretic concept of solutions (dominant strategies, Nash equilibrium) can be used to analyse these systems. Our first study, discussed in this article, describes the game DC introduced by Mackenzie.

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