The Experiment of Sweden Game and the Evaluations of Gaming Result
Masashi Kawaguchi, Hideyuki Kanematsu, Norio Baba · Procedia Computer Science · 2015
In this research, we carried out the Sweden game and described its educational effect. The Sweden game is one way to determine cost-sharing for the construction of a pipeline. Three groups of about 40 students were used, with each group consisting of six teams. As a result, we obtained a good solution. Additionally, students learned practical methods, how to strategize, and how to bargain. We realized that this experiment brought the educational effect. We also made the evaluations of the result of Sweden game.