Use GLScene Components To Write A Three-dimensional Simulation Software In Delphi

Xin Yang · Computer Programming Skills & Maintenance · 2009

This paper describes how to use GLscene components and Cosmos4D tools to write a simple three-dimensional simulation software in Delphi and explores a new approach to write high-quality three-dimensional simulation softwares and three-dimensional games rapidly

Read the paper · More papers on PaperTik