New Multi-core Optimization Method for Graphic Systems

Xiaoping Zhao · Coal Mine Machinery · 2010

Multi-core systems have been used widely in recent years.System performance could be improved significantly by using this hardware platform.However,most existing graphics systems still use single thread or fixed threads in compiling time,the architecture couldn’t make full use of current hardware platform.A new method named multi-core architecture is proposed to optimize the graphics system,which can take full advantage of the multi-core systems and improve the performance significantly.Finally,experiment result is given to illustrate the effectiveness of the proposed method.

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