3D Reconstruction of Free-form Object Based on Quadric Spline Curve

Liu Feng-yu · Jisuanji gongcheng · 2005

Basing on discussing the imadequance of primitive selection in 3D reconstruction, a new paradigm of free-formed object reconstruction using Quadric Spline Curves as primitives is proposed. Experiments demonstrate the feasibility of the approach and prove the superiority of the approach over the point-to-point correspondence or segment-based approach as well as the B-spline-based reconstruction approach in terms of robustness and accuracy.

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