Realistic rendering of trees based on fractal recursion algorithm

Qing Wen-hu · Jisuanji gongcheng yu sheji · 2007

Fast and realistically simulating the tree swaying in wind is still a challenge topic in computer graphics.As a very important part of natural scenery,realistic rendering of trees has attracted much attention.Trees have various types with different shapes and due to their complex structures,realistic modelings,rendering and storage of trees are always a tedious task.Constructing a 3D tree model which owns alterable parameters is difficult for most of garden design software.A simple generation method based on fractal recursion algorithm is researched.Having utilized process parameters to control the sway of tree,the model of tree was more realistic and de-formation computation is more easier.Experimental results are satisfactory.

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