Modeling Cloud Based on Midpoint Deflection Algorithm

Ruan Kun, Pla Uni · Journal of PLA University of Science and Technology · 2003

Recently, simulation of natural phenomena has been applied in many fields. Clouds play an important role when generating images of scenes, so the simulation of clouds is very important. Given the problem that the most methods can't produce the realistic clouds model quickly in general PC, a method for modeling cloud is proposed. Based on fractal theory, a kind of algorithm implemented to create texture of cloud is designed, together with texture mapping, a cloud model is obtained and the simulated result proves realistic.

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