Validation Rules and Repairing True 3D Solids
Jin Fengza · Wuhan Daxue xuebao. Xinxi kexue ban · 2015
To meet the needs of 3Dsolid modeling and applications,we focus on the construction of true 3Dsolids to support the 3Dobjects in the real world,regardless of whether the representation of the 3Dobject is manifold or non-2-manifold.In order to construct true 3Dsolids,a broad definition of true 3Dsolids that satisfies the requirements of representations of the physical entities in the real world is presented.Then we explore the rules that a true 3Dsolid should comply with and present relevant validation methods.Some repair methods were developed during the process of constructing true3 Dsolids that fulfill the rules for those 3Dobjects that do not satisfy the rules or validation methods.