Improved Texture Mapping Technique for Curved Facial Model

Ying Xu · Mianyang Shifan Xueyuan xuebao · 2010

This paper presents a method of facial modeling based on Bezier curve,realizing the modification of a general face model into a specific face model.To get a realistic 3D face model,the model should be provided with real texture information.A new texture mapping technique based on multi-angle photos has been introduced to achieve the desirable result.

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