Marching cubes algorithm based on space correlation using VTK
Yuan Jiang-chen · Jisuanji gongcheng yu sheji · 2007
Marching cubes is a classical algorithm for surface rendering.But it is required to deal with all the voxel in the space,so it is inefficient.By researching space correlation,which if voxel intersects with the isosurface,the isosurface will be continued in six di-rections,a new algorithm is supported.Visualization toolkit contains a variety of visualization algorithms in common use.The researchers with great advantage is provided.Using space correlation,the class vtkMarchingCubes in VTK is improved.The execution rate is ad-vanced and the VTK class is extended.