Performance optimization of Socket network programming based on Linux
Zitao Wang · Electronic Design Engineering · 2009
This paper describes the principle process and ultimate of socket network programming in the environment of Linux.The programming adopts Client/Server mode,it shows a method to solve the problem that is unable to deal with multiplexing of I/O when several clients connect to server at the same time.This paper proposes to improve the performance of Socket based on Linux by minimizing message transmission to reduce the delay,and adjusts TCP window for Bandwidth Delay Product to make full use of bandwidth.At last,we achieve the purpose of performance optimization of network in more complexity network environment.