Memory Design of Dedicated Architecture for Volume Rendering

Jizhou Sun · Jisuanji gongcheng · 2007

A memory model suitable for dedicated architecture of volume rendering based on Ray Casting algorithm is proposed. Volume data is divided into subcubes based on the number of processors. A subcube is distributed to the corresponding processing unit according to the space coordinates. Each voxel of a subcube is stored in a given memory unit. The way of the assignment of subcube to different processors is introduced and the addressing scheme of the voxels is described.

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