Design of Server Architecture for Chess/Cards Online Games
Shibao Zheng · Jisuanji gongcheng · 2007
Online games are very popular now in China,among which the chess/cards online game is one of the hottest.But there are few papers about how to develop an online game.Based on the work on the practical project,this paper presents a universal server architecture for chess/cards online games.The architecture,communication protocol,multi-thread model and interface for third-party of this server are discussed.It analyzes the overall architecture of the game server.