Study of Three-dimensional Surface Rendering Based on VC++ OpenGL
Hui Yang · Computer Knowledge and Technology · 2009
OpenGL is a high performance graphics processing tools which can flexibly generate a variety of curves and surfaces,and for rendering curves and surfaces.However,under the condition of large amounts of data’s existence,it’s difficult to display three-dimensional surface in real-time.This paper analyzed the principles of three-dimensional surface rendering,and applied the double-buffering mechanism and blanking technique to improve the graphics rendering speed and refresh rate,thus it will graph and display in real-time.