Application-Oriented Construction of Personalized 3D Face Model

Lu Hon · Computer Systems and Applications · 2014

Realistic 3D face modeling has become the focus of researches in computer graphics,but the existing researches have not provide a convenient,efficient,realistic 3D face models generation method.Based on the analysis of pose correction and transformation of 3D face model,a method of personalized 3D face modeling by matching a few key feature points is discussed,which need only a face picture and a common 3D face model.Then,a prototype system was implemented using C++ and OpenGL,and the experimental results suggest that the proposed method is easy and efficient,and can be widely used in film and advertising,3D network games,and medical hairdressing,etc.

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