Photo-realistic modeling and rendering of curved wave
Huang Wei Ling, Changbo Wang, Bo Yang, Liang Wu · Computer Engineering and Applications Journal · 2009
Photo-realistic simulation of curved wave is one of the hottest and the most difficult tasks in computer graphics.The paper can render photo-realistic curved wave based on physical features of ocean wave.The simulation of curved wave is divided into two parts.One is rendering common ocean wave surface,and the other is rendering the curved portion.Firstly Perlin noise is introduced into 3D Gersterner wave to generate the basic 3D wave surface.Then the surface sequences of the curved waves are generated based on NURBS surface.Based on the method of seeking wave crests dynamically on common ocean surface,these wave crests are replaced with the NURBS curved surfaces seamlessly.Finally,considering the interaction between various wind speeds and waves,and using some realistic rendering technologies,the realistic curved wave ocean scene is generated in real-time.