Load Balancing Algorithm in MMOG
Yao Yao · Mini-micro Systems · 2005
At the present,there are mainly two load balancing algorithms in MMOG,Which are local and global.But they are not good at performance.This paper presents a dynamic load balancing algorithm between local and global algorithms,which is made up of Finding Less-loaded Server and Graph Theory Partition algorithms.It solves the problem of bad performance and high system overhead,and decreases system cost greatly.At last,it also improves system's response time and throughput.