An Improved Model for Ocean Water Simulation
Zhihong Zhao · Journal of Shanghai Second Polytechnic University · 2008
This paper presents an algorithm for the animation and display of ocean surface waves under different surroundings conditions.On the basis of Gestner-Wave method,the model is realized to be built.Small variations within a train of wave texture occur,and they appear and disappear among the other larger variations between trains.In order to enhance the visual effect,Phong Illumination model is improved by selecting some special parameters.This yields real time performances,even when the ocean wave moves along different axes.The experimental results prove that it is an effective method and the result can approximately meet users’ demands.