Dynamic Water Surface Simulation Method Based on Improved Surface Entropy

Wang Jian-b · Jisuanji gongcheng · 2011

Traditional water wave simulation can not generate realistic water surface.Aiming at this problem,this paper proposes an improved method for water simulation.It uses Gerstner wave model to produce water surface geometry,decomposes the water surface into a set of intersected parts with modified surface entropy,disturbs the vertex normal with different degree,by modifying texture mapping for water surface to improve reality,and applies the optics based on GPU.Experimental result demonstrates that the method can generate realistic water model and get higher rendering efficiency.

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