CORDIC Based Three-dimensional Coordinate Transform

Xiao Hui Yu · Tance yu kongzhi xuebao · 2011

Aiming at the shortcomings of slow speed of software coordinate transformation and the complexity of hardware of traditional algorithm,different modes of CORDIC(Coordinate Rotational Digital Computer) algorithm was used to realize coordinate transformation according to the advantage of CORDIC algorithm that only simple addition and subtraction needed.And the CORDIC algorithm was realized in FPGA.The simulation results showed that this algorithm could meet the demands of high-speed and precision,and save hardware resources.

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