Water wave animation synthesis based on cellular automata and smooth filtering
Qiao Ning-bo · Journal of Computer Applications · 2010
Simulation technology of water wave was presented in this paper,which is based on the theory of cellular automata and smooth filtering.It neither needs the construction of special wave motion functions,nor needs to solve the complex Navier-Stokes equations.Instead,an algorithm was proposed,which was doing smooth filtering while updating the information of each motion elements on the curved surface according to the energy transferred from its neighborhoods.Furthermore,some typical implementations of water wave real-time simulation were conducted and the simulation result is very realistic.