Automating Game Design In Three Dimensions

Michael Lee Cook, Simon Colton, Jeremy Gow · Goldsmiths (University of London) · 2014

We describe ANGELINA-5, a new iteration of the AN- GELINA framework for investigating and building software which automates the process of videogame design. ANGELINA-5 is the first automated game design tool that produces 3D games. We outline here the system’s structure, the challenges inherent in building an auto- mated game designer in a modern game engine, and we discuss the future research directions for the project.

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