Behavior Authoring for VRML Applications in Industry

Ralf Dörner, Colette Elcacho, Volker Luckas · Fraunhofer-Publica (Fraunhofer-Gesellschaft) · 1998

As VRML offers behavior definition on different levels (animation behavior, interaction behavior, hypermedia behavior, application behavior) an authoring tool for VRML content creation has to comprise a dedicated behavior editor. An editor for this purpose has been conceived based upon object-oriented concepts. The concept stresses reusability and support for non-expert users. Reusable elements with object-specific behavior are used Clipart-like to author the scene easily. The editor itself offers a library of generally applicable behaviors, too. This enables the author to use a wide range of pre-defined behavior. The editor keeps track of the authors’ actions and out of this information a VRML file is created automatically. A first implementation of this editor focuses on special elements and behaviors needed in industrial applications.

Read the paper · More papers on PaperTik