Development of a wearable haptic game interface
Jacques Foottit, D. Brown, Stefan Marks, Andy M. Connor · EAI Endorsed Transactions on Creative Technologies · 2016
This paper outlines the ongoing development of a wearable haptic game interface, in this case for controlling a flight simulator. The device differs from many traditional haptic feedback implementations in that it combines vibrotactile feedback with gesture based input, thus becoming a two-way condu