Development of a wearable haptic game interface

Jacques Foottit, D. Brown, Stefan Marks, Andy M. Connor · EAI Endorsed Transactions on Creative Technologies · 2016

This paper outlines the ongoing development of a wearable haptic game interface, in this case for controlling a flight simulator. The device differs from many traditional haptic feedback implementations in that it combines vibrotactile feedback with gesture based input, thus becoming a two-way condu

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