OpenCL-Based Mobile GPGPU Benchmarking

Rotem Aviv, Guohui Wang · 2016

Benchmarking general-purpose computing on graphics processing unit (GPGPU) aims to profile and compare performance across different devices. Due to the low-level nature of most GPGPU APIs, GPGPU benchmarks are also useful for architectural exploration and program optimization. This can be challenging in mobile devices due to lack of underlying hardware details and limited profiling capabilities in some platforms. Measuring the performance of mobile GPU by executing benchmarks covering major hardware and software features can reveal the strength and weakness of a GPGPU system, enable better program optimization and make automatic performance tuning possible.

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